King Kong - Variants

As well as enjoying the King Kong slot, you can also try your hand at King Kong: Island of Skull Mountain. With new film Kong: Skull Island released in early 2017, this superb slot presents you with a taste of things to come and offers an astonishing 243 ways to win.

King Kong: Island of Skull Mountain:

Prepare yourself for excitement as you journey to the home of King Kong with the characters of this eagerly anticipated blockbuster. With just one bonus feature, the game is easy to play and can produce sizable wins with a spectacular RTP of 96 percent. Here you will discover how to play this slot that will no doubt prove a favourite amongst slot and film fans alike.

How to Play:

Begin by selecting the value of each credit you would like to place per line, ranging from 0.01 to 0.25 credits. Bets can by altered using the up and down arrows in the CREDIT VALUE panel. Secondly, select the number of credits you would like to wager, with a choice of 25, 50, 75, 100 and 125. The value of each credit will be multiplied by the number of credits per spin, for example, selecting a credit value of 0.05 and 100 as the number of credits per spin would result is a total wager of 5.00 credits. The total value of each bet can be located on the bottom of the game screen. Once you are happy with your wager, click spin and let the game begin.

Once the reels have come to a complete stop, the slot machine will display all successful combinations and add any winnings to your account. The aim is to match as many symbols as possible with winnings being paid from left to right. The return for each combination of symbols can be found by selecting the PAYS button.

Mystery Gates:

The Mystery Gate symbol can appear on any reel and usually in great numbers. Each gate will flash before revealing a random symbol and any winnings will be highlighted and added to your account. The gate can reveal any symbol except a wild.

Wild Symbol:

The wild symbol is the King Kong logo and will appear randomly on reels 2, 3, 4 and 5. Each wild will substitute for any symbol except the Mystery Gate.